The town will develop more as you progress through the days. This might be the mayor paying a visit, or another resident telling you about an event in the town you can attend. The morning will refresh your stamina and most of the time a new update from villagers will trigger. Hitting the HayĪt the end of each day, or when your stamina runs dry you can opt to go to sleep and save the game. I found myself needing multiple makers of the same thing, just because there are so many different types of wood, or rock, or ore needed that make different types of plank. Makers are a huge part of the game which require you to input ingredients so it can ‘make’ more important ingredients you may need to sell or trade. Players will have multiple skills to develop and as players continue to use these skills, they will be able to unlock recipes they can craft to perhaps make that skill a little easier, or create a specific item such as coal. Upgrading also means that less stamina is used as stronger weapons means less work labour. Upgrading tools is a necessary but a taxing task at times as players will have to wait a significantly long time for not a particularly big pay off of bars. Your tools can have different strengths as you progress through the game and players will need to earn money and craft bars out of rock ore to upgrade tools. Chopping trees, watering crops, mining rock, and even fishing is all available for you to do. Stamina is depleted with specific tasks that you may do around your farm. Your character is only given so much stamina, and depending on which game difficulty you selected will depend on how quickly that stamina will deplete. Each season will bring the opportunity to plant different vegetables and make different recipes to eat to replenish your stamina or sell as stock to the town to expand the shops local markets. The game is made up of two main areas, Olive Town, and then your farm with its surroundings. You’ll start in Spring where various crops and trees can be planted and grown. Story of Seasons: Pioneers of Olive Town is split up into the four Seasons, with approx 28 in game days adding up to a Season. Normal mode provides that extra challenge for seasoned farmers not everything will be as easy to get, and your day will be made more challenging by needing to sell more stock and replenish your stamina more frequently to maximise your day. This means you can complete more tasks each day. Seedling mode is arguably a lot easier as it has certain bonuses and means you use less stamina overall. Or you can just go wild with the colour options they have such as teal green or fire red hair. Players can choose from two different options of difficulty, depending on what challenges you would like: normal mode or seedling made. There are many options from hair style and colour to eye shape to create yourself. Like any good farming simulator, you assume the main character and can customise your character in whichever way you feel.
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